Contents

Cover

Redeemer – Extract

A Black Library Publication

eBook license

Redeemer

By Guy Haley

There were chords of pain that played for Astorath alone to hear. Music that troubled the dreams of insane composers haunted his waking hours. If it played anywhere, anywhere at all, then he would hear it. Most often he heard a lonely tune wrung from one miserable instrument, but at times these soloists would be joined by others to make quartets or sections, and in the worst of days an entire, melancholic orchestra would gather. Then the music would sing most urgently to him across time and space. Always it was discordant, tragic, full of pain and anger, notes played out of sequence as less-talented hands fumbled their way over a maestro’s work. The music recalled something great nonetheless, and was all the more painful for imperfection.

These outpourings were for others to tame. The duty of his brother Chaplains was to get the strains to play in tune, to conduct the suffering towards a last crescendo. When the brothers in black and bone took the lead, the music would climax and cease, and in the ceasing Astorath the Grim would know that all had returned to rightness.

Sometimes the music did not stop. Sometimes it rose to unbearable heights, past all hope of redemption, down to the blackest pits of despair, where it continued, polluting all around it with pain.

It was Astorath’s role, as Blood Angels High Chaplain, to end these painful discords. His solemn duty was fratricide. His axe tasted noble Space Marine blood as often as it did the vitae of the Imperium’s enemies. ‘The Ender of Songs’, the aeldari called him, and apt though that was, he had a better-known title.

To the Chapters of the Blood, he was the Redeemer of the Lost, and he was loved and loathed in equal measure for his excellence at his duty.

Astorath slept his way across the light years. Wherever he went, his sarcophagus travelled with him, seated in the place of honour at the heart of the Eminence Sanguis.

Only a few of the most high Blood Angels had their own personal sarcophagus. Astorath was naturally among them. The exterior of his sarcophagus was decorated with stylised sculpture that depicted the warrior inside. Although distorted by being wrapped around the lid, it was unmistakably Astorath rendered in the abyssal black of polished carbon.

The sarcophagus was set at an angle of forty-five degrees at the centre of a ring of carvings depicting the High Chaplain’s responsibilities. In Astorath’s chamber all was chill. Frost coated the carvings. Red lumens bathed the room in a bloody glow, and black shadows hid from it. The colours echoed Astorath’s inner world. While Astorath slept, his dreams were of black and they were of red, and nothing else, until somewhere a warrior’s soul broke, and the music began again.

Each song was different. He heard this one as a screeching passage that rose and stopped, and began again, over and over, a piece badly practised whose end could not be attained. It penetrated the bloody red; it sent ripples over the oily black. The music called to him for it could call to no one else. The song was a plea for mercy only he could grant. It woke him.

Stirred from his slumber, Astorath opened his eyes in the blood-threaded amnion nourishing his body. The sarcophagus’ machine-spirit detected the movement, and began the process of full awakening. Drains opened at the base of the sarcophagus to suck the amnion away. The mask covering Astorath’s mouth came free, the amnion level dropped past his chin, and he took his first free breath since he had lain down to rest. The needle interfaces of monitoring machines slid from the sockets of his black carapace. Thick tubes twisted like umbilical cords suckled greedily at the arteries in his forearms, thighs and neck as he slept. They throbbed now as they returned his purified blood to him, and detached from his skin with sorrowful kisses.

Light falling on the black sculpture changed, fading from sanguine to gentle red gold, the colour of the sunlight of Balor. Inset wheels spun within the sarcophagus’ ornate decoration, locks disengaged, a heavy bar disguised as the figure’s crossed arms lifted and rose. The lid slid up and away.

Astorath sat up. Pale skin and jet-black hair glistened with residual preservative fluid.

‘Sergeant Dolomen,’ he said. His voice was quiet yet filled with authority. Vox-thieves hidden in the room’s decoration opened up communication with the command deck.

‘My lord,’ Dolomen responded.

‘A brother is lost. Prepare our Navigator for fresh directions. We have work to do.’

The Eminence Sanguis appeared on no roll of service for the Blood Angels. It was not expected to take part in the Chapter’s battles and rarely did. It had been requested, built and commissioned solely as the personal transport of the High Chaplain, and had conveyed many holders of the office across the galaxy.

Sepulchral halls linked sombre chambers. Every being upon that craft, whether unmodified human, tech-priest or Angel of Death, understood the solemnity of their mission and carried themselves with utmost dignity. The Eminence Sanguis was a near-silent ship, where robed figures went on solitary errands. Its machine-spirit was as cold as the void outside its plasteel skin and as distant as the stars it sailed for.

It was a fast ship, quick in the void but swiftest in the warp. Although it was of low mass, in the realm of the warp concepts had more importance than physical truths, and the ship was heavy with duty. So singular was its purpose it cut easily through the conflicting currents of ideas that made the immaterium treacherous. Not even the madness of Chaos could deny the weight of Astorath’s work. Aided by the importance of its mission and the faith of those aboard, it passed through the worst of storms, and made impressive speed whatever etheric tempests curdled the Sea of Souls.

In the nightmare of the warp, the Eminence Sanguis turned aside from its prior destination towards the source of the song.

Astorath’s armour terrified the mortals who came to greet him. There were only three of them stood at the edge of the landing platform when he emerged into the dank forest, and they were frightened, for death stood behind him. His battleplate’s ceramite was carved to resemble musculature exposed by flaying, and was painted to match. His jump pack was an arcane design, its form dictated more by art than function, and to the cowering men and single woman, he appeared to be blessed with wings. The pinions were immobile, sculptures of metal as crow black as his hair, yet to them they seemed real. His pauldron was a field of skulls. His kneepads featured more of the same. The axe he carried was as tall and heavy as the largest of the mortals, with a haft fashioned to resemble a spine. All he carried and all he wore spoke of the ending of life.

The world of Asque only accentuated his deathly aspect. The Blood Angels Stormraven squatted on a rusted landing platform half overtaken by forest growth. Support pillars were engulfed by rippled grey wood. Slimy creepers strangled guard rails, and buried machinery in wet mats of giving flesh. The ship was black, covered in red saltires and glowering skulls. Upon the ancient pad it resembled the ornamentation on an overgrown tomb, peeking out through a cemetery’s ruin.

Mould crawled up every surface of the arching roots holding the fungus-trees off the ground. Clouds of their spores floated past in granular mists. The three mortals wore heavy respirators to protect themselves against the spores, but Astorath had no need of such protection, and stood before them bareheaded, a winged giant clad in skinned muscle. In the gloom of the fungal forest, his pale skin appeared blue. He was flanked by Sergeant Dolomen and the Sanguinary Priest Artemos, his only companions from the Chapter. Together they represented the triumvirate of bone, blood and death that shaped the Blood Angels’ soul. They were doom incarnate.

Astorath did not look human, and he was not. The mortals were right to be afraid.

‘Where are our brothers?’ Astorath asked them through bloodless lips.

Despite their protection, the mortals’ eyes were rimmed red with spore exposure. The leader, the female, spoke with a voice roughened by poor quality air. She was old, but had that wiry strength certain women keep until the end of their lives.

‘They are this way, my lord,’ she said, pointing a wavering arm behind her to tangles of roots and trunks receding into the spore-blue air.

Astorath looked into the forest. Far off, the music played.

‘Take me there,’ he said. ‘Dolomen, guard the ship.’

The men and woman looked at each other nervously. None of them wished to be the one to start the march. The idea of telling Astorath what to do, even when asked to provide guidance, seemed to fill them with terror.

‘Take me now,’ Astorath said.

Relieved to be commanded, the civilians led the way down a run of rockcrete stairs that was so buried in rotted matter, fungal stands and roots it appeared no more than an animal track.

‘You, female. Tell me what happened here.’ Astorath’s footsteps were heavy, thumping on the soft ground like dying heartbeats.

‘Your brother took the ordes meat–’ began the woman.

‘From the beginning. Tell me of this place. Tell me what happened to you before my brothers came. It will help me understand what has befallen them.’

Click here to buy Redeemer.

A Black Library Publication

First published in Great Britain in 2019 by Black Library, Games Workshop Ltd, Willow Road, Nottingham, NG7 2WS, UK.

Produced by Games Workshop in Nottingham.
Cover illustration by Adrian Smith.

Redeemer © Copyright Games Workshop Limited 2019. Redeemer, GW, Games Workshop, Black Library, The Horus Heresy, The Horus Heresy Eye logo, Space Marine, 40K, Warhammer, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world.
All Rights Reserved.

A CIP record for this book is available from the British Library.

ISBN: 978-1-78999-409-4

This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or incidents is purely coincidental.

See Black Library on the internet at
blacklibrary.com

Find out more about Games Workshop’s world of Warhammer and the Warhammer 40,000 universe at
games-workshop.com

eBook license

This license is made between:

Games Workshop Limited t/a Black Library, Willow Road, Lenton, Nottingham, NG7 2WS, United Kingdom (“Black Library”); and

(2) the purchaser of an e-book product from Black Library website (“You/you/Your/your”)

(jointly, “the parties”)

These are the terms and conditions that apply when you purchase an e-book (“e-book”) from Black Library. The parties agree that in consideration of the fee paid by you, Black Library grants you a license to use the e-book on the following terms:

* 1. Black Library grants to you a personal, non-exclusive, non-transferable, royalty-free license to use the e-book in the following ways:

o 1.1 to store the e-book on any number of electronic devices and/or storage media (including, by way of example only, personal computers, e-book readers, mobile phones, portable hard drives, USB flash drives, CDs or DVDs) which are personally owned by you;

o 1.2 to access the e-book using an appropriate electronic device and/or through any appropriate storage media; and

* 2. For the avoidance of doubt, you are ONLY licensed to use the e-book as described in paragraph 1 above. You may NOT use or store the e-book in any other way. If you do, Black Library shall be entitled to terminate this license.

* 3. Further to the general restriction at paragraph 2, Black Library shall be entitled to terminate this license in the event that you use or store the e-book (or any part of it) in any way not expressly licensed. This includes (but is by no means limited to) the following circumstances:

o 3.1 you provide the e-book to any company, individual or other legal person who does not possess a license to use or store it;

o 3.2 you make the e-book available on bit-torrent sites, or are otherwise complicit in ‘seeding’ or sharing the e-book with any company, individual or other legal person who does not possess a license to use or store it;

o 3.3 you print and distribute hard copies of the e-book to any company, individual or other legal person who does not possess a license to use or store it;

o 3.4 you attempt to reverse engineer, bypass, alter, amend, remove or otherwise make any change to any copy protection technology which may be applied to the e-book.

* 4. By purchasing an e-book, you agree for the purposes of the Consumer Protection (Distance Selling) Regulations 2000 that Black Library may commence the service (of provision of the e-book to you) prior to your ordinary cancellation period coming to an end, and that by purchasing an e-book, your cancellation rights shall end immediately upon receipt of the e-book.

* 5. You acknowledge that all copyright, trademark and other intellectual property rights in the e-book are, shall remain, the sole property of Black Library.

* 6. On termination of this license, howsoever effected, you shall immediately and permanently delete all copies of the e-book from your computers and storage media, and shall destroy all hard copies of the e-book which you have derived from the e-book.

* 7. Black Library shall be entitled to amend these terms and conditions from time to time by written notice to you.

* 8. These terms and conditions shall be governed by English law, and shall be subject only to the jurisdiction of the Courts in England and Wales.

* 9. If any part of this license is illegal, or becomes illegal as a result of any change in the law, then that part shall be deleted, and replaced with wording that is as close to the original meaning as possible without being illegal.

* 10. Any failure by Black Library to exercise its rights under this license for whatever reason shall not be in any way deemed to be a waiver of its rights, and in particular, Black Library reserves the right at all times to terminate this license in the event that you breach clause 2 or clause 3.